Vehicles for Simutrans 128
These are compressed files. To use them, unzip them and you will find
.pak files. Move the .pak files into the 128x128 pak directory (pak128 is default) inside the main simutrans folder.
See the forum addons sections for updated versions of future.pak
Starting in 1974, this pickup truck hauls 8 tons of bulk goods. It isn't fast, powerful, or big, but it
will do the job for short runs from a coal mine to a power plant. There is a trailer that pulls another 12 tons of bulk
goods behind it.
Starting in 2010, development apparently began on anti-gravity drives for vehicles. At the same time, short-distance matter-energy
transportation was developed. These are some vehicles using the new technology. All of them hover above the ground
at different heights and beam passengers aboard. The first is the Hydrogen Hover Bus, based on the old PMNV Hydrogen
Cruser. It doesn't have much more speed or seating than other busses of this size, but it doesn't have wheels either.
It hovers close to the ground, so passengers get on and off using doors. The second hover bus was the Hover Bus
128, based on the old PMNV Speed Bus 128. Future busses and trains will not need doors. Next is an
articulated bus that holds passengers. The next one is the Galilieo Shuttle, which holds passengers.
The next one is the Flying Saucer. Because of its width, it is able to hold 400 passengers. For large cities in
the future, these will be needed to move people around quickly. There is also a Hover Train, which can carry passengers
and mail. As seen in this screenshot, the front engine has a yellow headlight, and the rear engine has a red taillight.
The Hover Train can go up to 750 kph, but no track exists in the official 128 sets with that kind of speed
limit. My solution was to make a special track that has a max speed of 1000 kph. This track is not pictured.
This makes the Hover Train the fastest train I've ever seen. It can cross a standard-sized map in just a few seconds!
Make electric power for free in 128! I made this Wind Mill Generator to resemble the one in the
official 64x64 set. Well, it isn't completely free. You do have to pay a little on computer speed because
it is animated!
Official Simutrans - 128 site:
Official Simutrans Forum and location of all new development, releases, and addons:
These maps should be extracted from the zip files and placed into the "save" folder or directory
with the saved games. When starting a new game, there is a button for "load heightmap".
Saved Games for Simutrans
This is a small game that is not very well developed in goods transporting, but has all cities connected by bus, rail,
and ship. It is in the late 1950's. This game was created in version 0.84.13 with the timeline turned on.
This game is another small map with only a few cities. I started it in 1925 to make it more challenging.
It uses the updated pak set from 20 August 2004 and game version 0.84.14 with timeline turned on. I will try to keep
this game going as long as possible and upload updates of it.
An update of the previous game. Much has changed in Tennessee with more industry development and passenger/mail
Now there is more passenger movement, and some attempts at canal building. Ships are much cheaper to use than rail
or road vehicles. This will probably be the last update for this game, since the new pak set is incompatible for some
reason that I have not determined yet.
Despite having similar names, they are different worlds completely. All industry chains are
pretty well connected. The problem I'm finding is getting all the passengers where they want to be. One thing
I've found to help profits is canal building and use ships in place of trucks and trains.
Game for 128
This is the first game I ever made past 1990! It currently in 2007. The amazing part is that it still works
on my computer for some reason. :) It is a small map, only 128. Nothing special in it, but I have made wide use
of power plants and electric lines. It uses the newest version of simutrans (85.04.1) with the newest update of the
128 pak files, so it isn't going to work in the official versions. I have been testing the new graphics on it.
I have a lot of Mack trucks moving around, although most of the trucks are 30 year old trucks that haven't been replaced yet.
These are all screenshots taken from the saved game above, Tennessee in the 1950's. They were taken after that
game was uploaded, so the towns have developed since then. When you click on each picture, a new window will open.
One warning: These are all large images and may take a while to download on computers without high speed internet.
Several are over 500kb.
|Screenshot of Bolivar
|This town is from 1955. Bolivar now has passenger, mail, and goods service.